In this semester project, our goal was to create an interactive
installation that utilized a particle system for information
visualization. To achieve this, we chose an interactive touch table as the main
interface. Our team focused on finding data that aligned with the
appearance of flowing particles, which led us to visualize the monthly
amount of private data traffic in several categories from 2014 to 2022
in Exabytes.
The project features haptic cylinders as the primary interaction
elements, which represent different types of private data traffic,
such as email, file sharing, or gaming. These cylinders are detected
by markers, and the data particle flow streams through the area where
they are placed. By manipulating the objects' positions, users can
create a customized data visualization with particles. Additionally,
touch interaction is available to adjust various parameters, such as
the specific year or obtain information about each type of data traffic
like its amount or change the design of the streams.
As part of the two-person team, I was involved in the planning and
research process, as well as the design of the user interface.
During the development process, I focused on creating an optimal
user experience, which included designing and developing the haptic
elements for the user interaction. I also invented the marker-based
detection system, which involved developing the marker layout and
recognition algorithm.
markushirschdev@gmail.com