Particle Installation

  • Institution
    Upper Austria University of Applied Sciences
  • Year
    2021
  • Type
    Interactive Installation
    Data Visualisation
    Interaction Study
  • Software
    Unity 3D
  • My Part
    Concept
    Research
    UX/UI Design
    Physical Prototyping
    Implementation

In this semester project, our goal was to create an interactive installation that utilized a particle system for information visualization. To achieve this, we chose an interactive touch table as the main interface. Our team focused on finding data that aligned with the appearance of flowing particles, which led us to visualize the monthly amount of private data traffic in several categories from 2014 to 2022 in Exabytes.

The project features haptic cylinders as the primary interaction elements, which represent different types of private data traffic, such as email, file sharing, or gaming. These cylinders are detected by markers, and the data particle flow streams through the area where they are placed. By manipulating the objects' positions, users can create a customized data visualization with particles. Additionally, touch interaction is available to adjust various parameters, such as the specific year or obtain information about each type of data traffic like its amount or change the design of the streams.

As part of the two-person team, I was involved in the planning and research process, as well as the design of the user interface. During the development process, I focused on creating an optimal user experience, which included designing and developing the haptic elements for the user interaction. I also invented the marker-based detection system, which involved developing the marker layout and recognition algorithm.

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